[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
DARK HQ :: View topic - Directives
DARK HQ
http://www.darkhq.com/bb/

Directives
http://www.darkhq.com/bb/viewtopic.php?f=39&t=6835
Page 1 of 1

Author:  ObsidianOne [ Thu Jul 17, 2014 6:59 am ]
Post subject:  Directives

Higby streaming some details on Directives:
Start: http://www.twitch.tv/planetside2/b/548217645?t=21m30s
Speaking of unique weapons gained ONLY through directives, and showing off Auraxium weapon skins (they animate): http://www.twitch.tv/planetside2/b/548217645?t=25m00s

Pics (from stream): http://imgur.com/a/unmFc
Some Auraxium unique weapon details he spoke about in the stream: http://www.reddit.com/r/Planetside/comm ... _and_gifs/

"Directive score" is only a number, not used for anything.

Medals and ribbons will be applied to directive objectives retroactively, but things like getting kills with a class or more uniquely tracked objectives will have to be attained after the system is implemented.

Author:  ObsidianOne [ Thu Jul 24, 2014 6:25 am ]
Post subject:  Re: Directives

Apparently coming next week.

Rewards and objectives are not done, but this gives you a quick preview of some examples: http://www.twitch.tv/planetside2/b/550562649?t=5m05s

Auraxium rewards require 5 "objectives" in a directive tree. According to Higby in this stream one of the Auraxium rewards for a class tree is a unique armor, for a weapon tree is a unique weapon, and vehicle tree is a unique lumifiber. No solid details, unless found somewhere else, on rewards for other trees or broze/silver/gold and this rumored "heroic", though it sounds like probably a decent amount of shiny gear to slap on your character, weapon, or vehicle.

VS Auraxium Weapon previews (in-game): http://www.twitch.tv/planetside2/b/550562649?t=24m40s

VS Auraxium Armor preview (in-game): http://www.twitch.tv/planetside2/b/550562649?t=30m40s

Author:  Fed [ Thu Jul 24, 2014 7:36 pm ]
Post subject:  Re: Directives

I haven't been following this much, but I"m assuming these objectives are go forward as of implementation and DO NOT look back at your history? Well wait, if you have auraxium on your weapon you have it ... so it must look at back at your history?

Author:  Calisai [ Thu Jul 24, 2014 8:00 pm ]
Post subject:  Re: Directives


Author:  SirAlydon [ Thu Jul 24, 2014 10:18 pm ]
Post subject:  Re: Directives

Higby apparently tweeted a Google doc that shows a list of potential Directive reward weapons here: https://docs.google.com/a/efsllc.com/sp ... =399291316 . I have no idea how official/final it is though.

Author:  ObsidianOne [ Fri Jul 25, 2014 3:06 am ]
Post subject:  Re: Directives

Nothing all that exciting. Achivement whores, enjoy? LMG probably the best, Carbine, maybe. Not sure what's with all the HV ammo. The SMG and Shotgun specials don't really fit how you would typically want, or need, to use the weapon.

Hoping to see more usable equipment in future patches. I'm sure we'd all like something else than lumifiber on our vehicles for example.

Author:  Calisai [ Fri Jul 25, 2014 9:58 am ]
Post subject:  Re: Directives


Author:  ObsidianOne [ Fri Jul 25, 2014 4:25 pm ]
Post subject:  Re: Directives


Author:  shonuff [ Sat Aug 02, 2014 5:30 pm ]
Post subject:  Re: Directives

C4 arx with sound. Maybe one of the harder directives but with how much I love my C4 I want this.

http://youtu.be/DJXyuEa4RdU

Author:  Fed [ Tue Aug 05, 2014 1:30 am ]
Post subject:  Re: Directives

Malorn write-up on all Directives and the system in general.

Author:  SirAlydon [ Thu Aug 07, 2014 4:53 am ]
Post subject:  Re: Directives

For you stat hounds out there the Directive weapons are now listed in the PS2 Weapons Google Doc found here:

http://ps2.dynet.com

Author:  ObsidianOne [ Thu Aug 14, 2014 2:10 am ]
Post subject:  Re: Directives

Has anyone heard of the status for fix for, and/or cause of, directive progress being deleted? I don't check my stats/progress much but I'm still curious after hearing more and more reports, sometimes happening daily, and only a mention of it "being looked into" (no source, I'm on a phone) by Carey.

Author:  Calisai [ Thu Aug 14, 2014 11:14 am ]
Post subject:  Re: Directives



Attachments:
Reset_Bug.PNG [60.82 KiB]
Not downloaded yet

Author:  Calisai [ Thu Sep 04, 2014 10:33 am ]
Post subject:  Re: Directives

"In simplest terms,when a zone crashes and players log back in immediately it
puts their character in a bad state and removes progress. We are hopeful we've
fixed the zone crash we've been seeing recently and are currently working on
resolving the issue with characters." - Radar_X

What I've been doing lately, is if I get disconnected for any reason... Zone crash, inactivity timeout, Crash to Desktop, etc.... I wait until enough time has passed to have the game auto-logout my character. I usually take 5-10 minute break, etc....

Not sure if this is 100% effective, but I haven't been reset since the first wave of resets at the beginning of August. I've got a pretty stable system, and don't usually have problems with logging in, etc. So that's probably why the reset bug hasn't hit me recently.

I would suggest if you are going to play and work on directives, to do this to minimize any chance of an issue popping up. Probably won't be 100%, but hopefully it will help.

Page 1 of 1 All times are UTC - 5 hours [ DST ]
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/