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|Author:||Calisai [ Wed Sep 11, 2013 9:53 am ]|
|Post subject:||Operation OMFG!|
Good post on all the optimizations they are looking at doing.
At least they were nice enough to patch in the last few things they were working on today.
Specifically... AV turret object rendering.. Striker missile rendering.. a few UI/Bug fixes and lowering the frequency of some type of alerts (Facility alerts)... going to be more territory alerts due to it. Wonder if they decreased the overall amount of alerts (or the thresholds)
Anyway... probably not going to have a whole lot going on for the next few months as far as new things... but hopefully we'll start seeing the benefits of the optimization sooner. (I hope they don't hold it all and push it it in one big update....)
One thing I'm particularly looking forward to is this:
I love maximizing my settings to squeeze out performance... but it's such a hit or miss endeavor while testing... especially when it comes to things that impact only huge battles. They needed this in tech test...
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