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Gun damage Values
http://www.darkhq.com/bb/viewtopic.php?f=39&t=5523
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Author:  wavestormer [ Fri Nov 30, 2012 2:30 pm ]
Post subject:  Gun damage Values

Hey Team,

Batoa found this spreadsheet with current damage, range, rate of fire... etc. thought you guys might like to see it.

https://docs.google.com/spreadsheet/ccc?key=0AmhbBx3sV18xdDhBSkRMUkdYaVZkanJUVWVHc2RYcGc#gid=0

Author:  Calisai [ Fri Nov 30, 2012 2:48 pm ]
Post subject:  Re: Gun damage Values

wavestormer wrote:
Hey Team,

Batoa found this spreadsheet with current damage, range, rate of fire... etc. thought you guys might like to see it.

https://docs.google.com/spreadsheet/ccc?key=0AmhbBx3sV18xdDhBSkRMUkdYaVZkanJUVWVHc2RYcGc#gid=0



This is awsome for comparing two weapons of the same type. The Ghost and V10 are almost identical other than the reload time and the muzzle velocity. Having the actual numbers is critical in comparing those two because the feel is pretty close.

Where did they find this... :shock:

I'm going to be getting very familiar with this over the next few days.

Cal.

Author:  Prez [ Fri Nov 30, 2012 3:33 pm ]
Post subject:  Re: Gun damage Values

Calisai wrote:
wavestormer wrote:
Hey Team,

Batoa found this spreadsheet with current damage, range, rate of fire... etc. thought you guys might like to see it.

https://docs.google.com/spreadsheet/ccc?key=0AmhbBx3sV18xdDhBSkRMUkdYaVZkanJUVWVHc2RYcGc#gid=0



This is awsome for comparing two weapons of the same type. The Ghost and V10 are almost identical other than the reload time and the muzzle velocity. Having the actual numbers is critical in comparing those two because the feel is pretty close.

Where did they find this... :shock:

I'm going to be getting very familiar with this over the next few days.

Cal.


I have a feeling TBT will be looking through this for some time too.

Author:  TheBadThing [ Sat Dec 01, 2012 6:38 pm ]
Post subject:  Re: Gun damage Values

Prez wrote:
Calisai wrote:
wavestormer wrote:
Hey Team,

Batoa found this spreadsheet with current damage, range, rate of fire... etc. thought you guys might like to see it.

https://docs.google.com/spreadsheet/ccc?key=0AmhbBx3sV18xdDhBSkRMUkdYaVZkanJUVWVHc2RYcGc#gid=0



This is awsome for comparing two weapons of the same type. The Ghost and V10 are almost identical other than the reload time and the muzzle velocity. Having the actual numbers is critical in comparing those two because the feel is pretty close.

Where did they find this... :shock:

I'm going to be getting very familiar with this over the next few days.

Cal.


I have a feeling TBT will be looking through this for some time too.


How'd you know (;

Author:  ObsidianOne [ Wed Dec 19, 2012 6:48 am ]
Post subject:  Re: Gun damage Values

Has this one been posted somewhere yet?

https://docs.google.com/spreadsheet/pub ... LWc&gid=12

Author:  ObsidianOne [ Mon Dec 24, 2012 8:37 am ]
Post subject:  Re: Gun damage Values

MAX AI weapons

In-game it says the Blue Shift is the most accurate. As discovered in-game by many, as well as the spread sheet shows, the one with the largest clip, the Cosmos, is in fact the most accurate. Blue Shift barely has the highest DPS, but lowest accuracy so you'll probably miss more, with the Nebula a close second. I don't regred unlocking the Cosmos for my other arm.

https://docs.google.com/spreadsheet/pub ... nZmS2NqV1E

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