[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
DARK HQ - View topic - Battle ships/stars in PS2
View unanswered posts | View active topics It is currently Sun Jan 20, 2019 4:50 pm



Reply to topic  [ 6 posts ] 
Battle ships/stars in PS2 
Author Message
DARKie
User avatar

Joined: Sun Jan 21, 2007 1:49 am
Posts: 877
Location: The Buckeye State
Post Battle ships/stars in PS2
I don't want this link provided by AznChristian to disappear from the shout box so here it is again. It's from information from Smedly(sp).


http://m.pcgamer.com/2012/11/29/soe-tea ... anetside-2


Fri Nov 30, 2012 11:50 am
Profile
DARKie

Joined: Fri Oct 29, 2004 3:29 pm
Posts: 52
Location: Columbus OH (OSU)
Post Re: Battle ships/stars in PS2
Yeah, I was pretty excited about that. I had suggested something like it when they were asking us what we wanted in PS2 way back in 2007. Apparently some other people must have had similar comments. I'd hate to be the one to work out all the bugs though, that just seems like it would be hard to have a moving facility essentially and get everything to work properly.

_________________
{l Image}


Fri Nov 30, 2012 12:22 pm
Profile
DARKie
User avatar

Joined: Sun Oct 03, 2004 11:37 pm
Posts: 953
Location: Wisconsin
Post Re: Battle ships/stars in PS2
Could be fun. I'm open to it.

_________________
{l Image}
__________________________________________________
xfire = darkfed


Fri Nov 30, 2012 1:32 pm
Profile
DARKie

Joined: Thu Nov 24, 2005 3:47 pm
Posts: 969
Location: Sycamore, IL
Post Re: Battle ships/stars in PS2

_________________
{l Image}

Active (PS2)
Calisai (Tech Test/Alpha/Beta/Release) - Mattherson (Youtube Channel)

Retired (PS1)
Calisai (Emmy VS)
Calisi (Markov TR)
Calisi (Konried TR)


Fri Nov 30, 2012 2:42 pm
Profile WWW
DARKie
User avatar

Joined: Sun Jan 21, 2007 1:49 am
Posts: 877
Location: The Buckeye State
Post Re: Battle ships/stars in PS2
I like what Calisai said, but I'm guessing they'll be PS2's version of the caves from PS1. Hopefully they'll do a better job this time. Of course, if they're water carriers, that could really open things up with sea battles. I'm just happy with what we have now, so anything extra is just gravy.


Fri Nov 30, 2012 3:27 pm
Profile
DARKie
User avatar

Joined: Fri Jul 30, 2004 5:09 am
Posts: 1978
Location: IA
Post Re: Battle ships/stars in PS2
So, take down the shields, arm the 4 gens, kill the core, and then dramatic slow-mo jump off the deck. Let’s do it.

Wonder if this’ll be outfit controlled or empire.

I hope they fix hotdropping if we plan to drop vehicles from this thing.

Interesting, but now I reeeeally want to know what they are planning with it initially.

_________________
Find me on Discord: ObsidianOne#2697


Fri Nov 30, 2012 5:09 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 6 posts ] 

Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Copyright © 2014, Multi-Dimensional Visual Echo. All rights reserved.
Powered by hamsters on treadmills drinking coffee © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.